MusicBattleStop(object)
Stops the currently playing battle track.
void MusicBattleStop( object oArea );
Parameters
oArea
The area affected.
Description
This function terminates playing the currently playing battle track for an area.
Version
1.22
Example
//when used in an area handler such as OnEnter, this causes any //battle music to stop playing object oArea = GetArea(OBJECT_SELF); MusicBattleStop(oArea);
See Also
categories: | Area Functions | Music Effects Functions |
author: Michael Nork, editor: Jeff Lindsey