MusicBattleStop(object)

Stops the currently playing battle track.

void MusicBattleStop(
    object oArea
);

Parameters

oArea

The area affected.


Description

This function terminates playing the currently playing battle track for an area.



Version

1.22

Example

//when used in an area handler such as OnEnter, this causes any
//battle music to stop playing
object oArea = GetArea(OBJECT_SELF);
MusicBattleStop(oArea);

See Also

categories: Area Functions | Music Effects Functions


 author: Michael Nork, editor: Jeff Lindsey