Petrify(object)

Permanently turn a creature to stone. (Until depetrified anyway.)

void Petrify(
    object oTarget
);

Parameters

oTarget

The creature to be turned to stone.


Description

Turns a creature (oTarget) to stone. Permanent until the effect is removed.



Remarks

This function is just a wrapper for the standard EffectPetrify and ApplyEffectToObject functions.


Requirements

#include "x0_i0_petrify"

Version

1.61

See Also

functions: ApplyEffectToObject | Depetrify | EffectPetrify | PetrifyWood
categories: Effects Functions


 author: Grimlar