Petrify(object)
Permanently turn a creature to stone. (Until depetrified anyway.)
void Petrify( object oTarget );
Parameters
oTarget
The creature to be turned to stone.
Description
Turns a creature (oTarget) to stone. Permanent until the effect is removed.
Remarks
This function is just a wrapper for the standard EffectPetrify and ApplyEffectToObject functions.
Requirements
#include "x0_i0_petrify"
Version
1.61
See Also
functions: | ApplyEffectToObject | Depetrify | EffectPetrify | PetrifyWood |
categories: | Effects Functions |
author: Grimlar