Effects Function Category
Functions that deal with various effects.
Functions
Name | Brief Description |
---|---|
ApplyEffectAtLocation | Applies an effect at a location. |
ApplyEffectToObject | Applies an effect (visual or actual) to an object. |
Depetrify | Depetrifies a specified creature. |
DepetrifyWood | Depetrify something that has been turned to wood |
EffectAbilityDecrease | Creates an ability decreasing effect on specified ability score. |
EffectAbilityIncrease | Create an effect that increases an objects specified ability score. |
EffectACDecrease | Creates an AC decrease effect. |
EffectACIncrease | Gives an AC bonus to an object. |
EffectAppear | Create a special effect to make the object "fly in". |
EffectAreaOfEffect | Returns a new effect object. |
EffectAttackDecrease | Create an Attack Decrease effect. |
EffectAttackIncrease | Create an Attack Increase effect |
EffectBeam | Create a Beam effect. |
EffectBlindness | Create a Blindness effect. |
EffectCharmed | Create a Charm effect |
EffectConcealment | Returns a new effect object. |
EffectConfused | Creates a confusion effect. |
EffectCurse | Create a Curse effect. |
EffectCutsceneDominated | Creates an effect that is guranteed to dominate a creature. |
EffectCutsceneGhost | Creates a cutscene ghost effect |
EffectCutsceneImmobilize | Immobilize a creature |
EffectCutsceneParalyze | Creates an effect that will paralyze a creature for use in a cut-scene. |
EffectDamage | Returns a new effect object. |
EffectDamageDecrease | Returns a new effect object. |
EffectDamageImmunityDecrease | Create a Damage Immunity Decrease effect. |
EffectDamageImmunityIncrease | Creates a Damage Immunity Increase effect |
EffectDamageIncrease | Create a Damage Increase effect. |
EffectDamageReduction | Create a Damage Reduction effect. |
EffectDamageResistance | Returns a new effect object that makes the target more resistant to certain types of damage. |
EffectDamageShield | Creates a damage shield around the target that will damage sucessfull attackers. |
EffectDarkness | Returns a new effect object. |
EffectDazed | Returns a new effect object. |
EffectDeaf | Returns a new effect object. |
EffectDeath | Create a Death effect |
EffectDisappear | Returns a new effect object. |
EffectDisappearAppear | Returns a new effect object. |
EffectDisease | Create a Disease effect. |
EffectDispelMagicAll | Create a Dispel Magic All effect. |
EffectDispelMagicBest | Create a Dispel Magic Best effect. |
EffectDominated | Returns a new effect object. |
EffectEntangle | Create an Entangle effect |
EffectEthereal | Creates an effect like the Sanctuary spell, but the observers get no saving throw. |
EffectFrightened | Create a frightened effect for use in making creatures shaken or flee. |
EffectHaste | Returns a new effect object. |
EffectHeal | Creates a healing effect. |
EffectHitPointChangeWhenDying | Returns a new effect object. |
EffectImmunity | Create an Immunity effect. |
EffectInvisibility | Create an Invisibility effect. |
EffectKnockdown | Returns a new effect object. |
EffectLinkEffects | Creates one new effect object from two seperate effect objects. |
EffectMissChance | Creates a miss chance effect. |
EffectModifyAttacks | Create a Modify Attacks effect that adds attacks to the target. |
EffectMovementSpeedDecrease | Create a Movement Speed Decrease effect to slow target. |
EffectMovementSpeedIncrease | Create a Movement Speed Increase effect to speed target movement rate. |
EffectNegativeLevel | Create a Negative Level effect that will decrease the level of the target. |
EffectParalyze | Returns a new effect object. |
EffectPetrify | Creates an effect that will petrify a creature. |
EffectPoison | Create a Poison effect. |
EffectPolymorph | Create a Polymorph effect that changes the target into a different type of creature. |
EffectRegenerate | Create a Regenerate effect. |
EffectResurrection | Returns a new effect object. |
EffectSanctuary | Creates a sanctuary effect. |
EffectSavingThrowDecrease | Create a Saving Throw Decrease effect to lower one Saving Throw type. |
EffectSavingThrowIncrease | Create a Saving Throw Increase effect to raise one Saving Throw type. |
EffectSeeInvisible | Returns a new effect object. |
EffectSilence | Create a Silence effect |
EffectSkillDecrease | Returns an effect to decrease a skill. |
EffectSkillIncrease | Returns an effect which will cause a skill increase. |
EffectSleep | Returns a sleep effect. |
EffectSlow | Creates a slow effect. |
EffectSpellFailure | Creates an effect that inhibits spells. |
EffectSpellImmunity | Returns an effect of spell immunity. |
EffectSpellLevelAbsorption | Returns a Spell Level Absorption effect |
EffectSpellResistanceDecrease | Returns a Spell Resistance Decrease effect. |
EffectSpellResistanceIncrease | Returns an effect which increases spell resistance. |
EffectStunned | Returns a Stunned effect. |
EffectSummonCreature | Creates a summon creature effect. |
EffectSwarm | Returns a Swarm effect. |
EffectTemporaryHitpoints | Create a Temporary Hitpoints effect that raises the Hitpoints of the target. |
EffectTimeStop | Returns a new effect object. |
EffectTrueSeeing | Returns an effect of True Seeing. |
EffectTurned | Returns a new effect object. |
EffectTurnResistanceDecrease | Create a Turn Resistance Decrease effect that can make creatures more susceptible to turning. |
EffectTurnResistanceIncrease | Create a Turn Resistance Decrease effect that can make creatures more resistant to turning. |
EffectUltravision | Returns an effect of Ultravision |
EffectVisualEffect | Creates a new visual effect object |
ExtraordinaryEffect | Marks an effect as belonging to the effect subtype Extraordinary. |
GetAreaOfEffectCreator | Gets the creator of an Area of Effect object. |
GetEffectCreator | Gets the object that created eEffect. |
GetEffectDurationType | Gets the constant that defines the type of effect in eEffect. |
GetEffectSpellId | This will return the constant of the spell that applied the effect (SPELL_*). |
GetEffectSubType | Get the subtype (SUBTYPE_*) of the effect. |
GetEffectType | Get the type constant of the effect. |
GetFirstEffect | Determines the first active effect on a creature. |
GetHasEffect | Determines whether a creature has an effect. |
GetIsEffectValid | Determines whether an effect is valid. |
GetNextEffect | Determines the next active effect on a creature. |
GetPlaceableIllumination | Retrieves the current state of a placeables illumination. |
MagicalEffect | This function sets the effects sub type to magical. |
MakeDrunk | Gets a creature drunk. |
Petrify | Permanently turn a creature to stone. (Until depetrified anyway.) |
PetrifyWood | Turns a specified object to wood instead of stone. |
PlayAnimation | Play an animation. |
PlayVoiceChat | Plays a voice chat. |
RecomputeStaticLighting | Recomputes the lighting in an area based on current static lighting conditions. |
RemoveEffect | Removes an effect from a creature or object. |
RemoveEffectOfType | Remove an effect of the given type. |
RemoveSpecificEffect | Removes effects from a creature. |
RunDrownImpact | Allows a water elemental to fill its victim’s lungs with water, drowning the victim. |
RunMelfAcidImpact | Handles the dealing of damage each round by the Melf’s Acid Arrow spell. |
SupernaturalEffect | Modifies an effect to make it a Supernatural effect. |
VersusAlignmentEffect | Set eEffect to be versus a specific alignment. |
VersusRacialTypeEffect | Set eEffect to be versus nRacialType. |
VersusTrapEffect | Modifies an effect so that it only works against traps. |