PlayVoiceChat(int, object)

Plays a voice chat.

void PlayVoiceChat(
    int nVoiceChatID,
    object oTarget = OBJECT_SELF
);

Parameters

nVoiceChatID

VOICE_CHAT_*

oTarget

The creature to voice the specified saying. (Default: OBJECT_SELF)


Description

Makes oTarget play a voice chat.



Version

1.61

See Also

categories: Effects Functions
constants: VOICE_CHAT_* Constants


 author: Tom Cassiotis, editor: Lilac Soul