VersusTrapEffect(effect)
Modifies an effect so that it only works against traps.
effect VersusTrapEffect( effect eEffect );
Parameters
eEffect
The effect you wish to modify.
Description
Set eEffect to be versus traps.
Remarks
Much like setting an effect to work only against a certain alignment (Protection From Evil, etc), this allows you to raise reflex saves, dexterity, search values for a character but only make it effective against traps.
It can, of course, increase disarm trap skills versus traps - but they are only valid for traps anyway. Anything that a trap will not take into effect is a useless effect (such as a strength increase).
Version
1.22
Example
// Add +10 search, versus traps only, to the entering object. void main() { // Get object object oEnterer = GetEnteringObject(); // Delcare effect effect eSearch = EffectSkillIncrease(SKILL_SEARCH, 10); // Make it versus a trap eSearch = VersusTrapEffect(eSearch); // Apply it permamently ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSearch, oEnterer); }
See Also
functions: | VersusAlignmentEffect | VersusRacialTypeEffect |
categories: | Effects Functions | Talents/Skills/Feats Functions | Traps Functions |
author: John Shuell, editor: Jasperre