RunMelfAcidImpact(int, object)
Handles the dealing of damage each round by the Melf’s Acid Arrow spell.
void RunMelfAcidImpact( int nSecondsRemaining, object oTarget );
Parameters
nSecondsRemaining
Seconds to go yet
oTarget
Creature being damaged by acid
Description
This function recursively calls itself once started. Deals a small amount of damage every round, decrementing nSecondsRemaining, until nSecondsRemaining reaches 0.
Remarks
Found in nw_s0_acidarrow.nss line 21
This isn’t an include file, so you can’t include the function the usual way. Also, this function probably shouldn’t be called on its own – try using the entire nw_s0_acidarrow script instead.
Version
1.28
See Also
categories: | Effects Functions | Private Functions Functions | Spells Functions |
author: Lilac Soul, additional contributor(s): Lilac Soul