PlayDragonBattleCry()

Makes a dragon sound its battle cry.

void PlayDragonBattleCry();

Description

Randomly chooses between two battlecries, 50/50.



Remarks

Found in nw_i0_spells.nss on line 39

Though the description to the battlecry states that the battlecry is based on the dragon’s age, this is not the case – a d100 is rolled, and which battlecry to play is based solely on that roll.


Requirements

#include "nw_i0_spells"

Version

1.28

See Also

categories: Sound Effects Functions


 author: Lilac Soul