PlayDragonBattleCry()
Makes a dragon sound its battle cry.
void PlayDragonBattleCry();
Description
Randomly chooses between two battlecries, 50/50.
Remarks
Found in nw_i0_spells.nss on line 39
Though the description to the battlecry states that the battlecry is based on the dragon’s age, this is not the case – a d100 is rolled, and which battlecry to play is based solely on that roll.
Requirements
#include "nw_i0_spells"
Version
1.28
See Also
categories: | Sound Effects Functions |
author: Lilac Soul