PlaySuccessVisual(object)
Applies the visual effect for improved ability score to a target.
void PlaySuccessVisual( object oVisual );
Parameters
oVisual
object to apply the visual effect to
Description
Simply applies the improved ability score vfx (VFX_IMP_IMPROVE_ABILITY_SCORE) to oVisual.
Remarks
Found in nw_o0_itemmaker.nss line 100
Used when an item is successfully forged.
Requirements
#include "nw_o0_itemmaker"
Version
1.28
See Also
categories: | Visual Effects Functions |
constants: | VFX_IMP_* Constants |
author: Lilac Soul, additional contributor(s): Lilac Soul