Visual Effects Function Category
Visual Effect related functions.
Functions
| Name | Brief Description |
|---|---|
| ActionCastFakeSpellAtLocation | Display casting animation and spell visuals without subsequent spell effects. |
| ActionCastFakeSpellAtObject | Display casting animation and spell visuals without subsequent spell effects. |
| ActionPlayAnimation | Plays an animation (fire and forget, looping, or placeable) before executing the next action in the queue. |
| ApplyEffectAtLocation | Applies an effect at a location. |
| ApplyEffectToObject | Applies an effect (visual or actual) to an object. |
| EffectVisualEffect | Creates a new visual effect object |
| FloatingTextStringOnCreature | Briefly displays ambient text above targets head. |
| ItemPropertyVisualEffect | Allows a melee weapon have a certain glow. |
| MyResistSpell | Determines and plays animation for resisting a spell when applicable. |
| MySavingThrow | Checks for spell countering by a saving throw. |
| PlayConversationAnimation | Makes caller face a PC and play an animation. |
| PlaySuccessVisual | Applies the visual effect for improved ability score to a target. |
| SetSummonEffect | Specifies the visual special effect and specific creature to be summoned based on the spell cast. |
| SetWeather | Allows you to set the weather for an area or the entire module. |
| ShadowBolt | Used with Greater Shadow Conjuration spell to cast a damaging bolt towards an NPC. |
| TLChangeAreaGroundTiles | Changes the tiles of an entire area. |
| TLChangeAreaGroundTilesEx | Similar to TLChangeAreaGroundTiles, but it auto determines height and width of the area. |
| TLResetAreaGroundTiles | Removes tile magic visual effects from an area. |
| TLResetAreaGroundTilesEx | Similar to TLResetAreaGroundTiles, but it auto determines height and width of the area. |
| TLVFXPillar | Creates a rising or falling pillar with a certain visual effect. |