SetCameraMode(object, int)
Changes the perspective view of the player on the screen.
void SetCameraMode( object oPlayer, int nCameraMode );
Parameters
oPlayer
PC mode change to occur to.
nCameraMode
Description
Set the camera mode for oPlayer.
If oPlayer is not player-controlled or nCameraMode is invalid, nothing happens.
Version
1.22
See Also
functions: | RestoreCameraFacing | SetCameraFacing | SetCutsceneMode | StoreCameraFacing |
categories: | Miscellaneous Functions |
constants: | CAMERA_MODE_* Constants |
author: Jody Fletcher