SetCreatureTailType(int, object)

Sets the tail type of the creature specified.

void SetCreatureTailType(
    int nTailType,
    object oCreature = OBJECT_SELF
);

Parameters

nTailType

CREATURE_TAIL_TYPE_*

oCreature

The creature to change the tail type for.


Description

Sets the tail type of the creature specified.

Note: Only two creature model types will support tails. The model type for the part based (playable) races 'P' and model type 'T' in appearance.2da



Version

1.67

See Also

functions:  GetCreatureTailType | GetCreatureWingType | SetCreatureWingType
constants:  CREATURE_TAIL_TYPE_*
categories:  Action on Object Functions


author: Mistress, editor: Kookoo