SetCreatureTailType(int, object)
Sets the tail type of the creature specified.
void SetCreatureTailType( int nTailType, object oCreature = OBJECT_SELF );
Parameters
nTailType
oCreature
The creature to change the tail type for.
Description
Sets the tail type of the creature specified.
Note: Only two creature model types will support tails. The model type for the part based (playable) races 'P' and model type 'T' in appearance.2da
Version
1.67
See Also
functions:  | GetCreatureTailType | GetCreatureWingType | SetCreatureWingType |
constants:  | CREATURE_TAIL_TYPE_* |
categories:  | Action on Object Functions |
author: Mistress, editor: Kookoo