SetMapPinEnabled(object, int)
Enable a map pin.
void SetMapPinEnabled( object oMapPin, int nEnabled );
Parameters
oMapPin
Map pin on the displayable map.
nEnabled
TRUE or FALSE.
Description
Enables or disables a map pin on the displayed map.
Remarks
A VERY useful function if you want to add some realism to your modules. Personally, I dislike knowing that "oh, so that's where the bad guy is because that's where the map pin is", even if I don't look at the map pin's caption.
Thus, this can for instance be used OnEnter of a trigger to make a PC get the panel button.
Known Bugs
Not a bug, but it is too bad that there is no "oPC" parameter to only enable the map pin for a single player instead of all players in a multiplayer environment.
Version
1.61
See Also
categories: | Miscellaneous Functions |
author: Charles Feduke, editor: Lilac Soul, additional contributor(s): Drake Coker