SetPCChatMessage(string)
Sets the last player chat message before it gets sent to other players.
void SetPCChatMessage( string sNewChatMessage = "" );
Parameters
sNewChatMessage
The new chat text to be sent to other players. (Default: "")
Description
Sets the last player chat (text) message before it gets sent to other players.
Remarks
Setting sNewChatMessage to an empty string ("") will cause the chat message to be discarded, i.e., it will not be sent to other players.
Note: The new chat message gets sent after the OnPlayerChat script exits.
Should only be called from a module's OnPlayerChat event script.
Version
1.69
Example
See OnPlayerChat.
See Also
functions:  | GetPCChatMessage | GetPCChatSpeaker | GetPCChatVolume | SetPCChatVolume |
events:  | OnPlayerChat Event |
author: Mistress, contributor: Axe Murderer, Cereborn