SetTrapRecoverable(object, int)
Sets whether or not the trapped object can be recovered.
void SetTrapRecoverable( object oTrapObject, int nRecoverable = TRUE );
Parameters
oTrapObject
A placeable, door or trigger.
nRecoverable
TRUE or FALSE. Defaults to TRUE if no value set.
Description
Sets whether or not the trap on an object can be recovered.
Version
1.67
See Also
functions:  | GetTrapRecoverable |
categories:  | Traps Functions |
events:  | OnDisarm Event | OnTrapTriggered Event |
author: Mistress, editor: Kookoo