Specifies the location in a PC's inventory where a valid item exists for the Smithy plot in original campaign.
Inventory position where valid item is.
After GetCombo function determines that the PC has the appropriate items, it determines the position of the item in their inventory by scanning each position.
Once inventory location is identified local variable (M3Q1_VALIDITEM) is filled with nPos.
Script: nw_o0_itemmaker.nss: Line: 241
This is part of Bioware’s own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail.
|functions:||GetValidItem | GetValidItemCost | SetValidItemCost | SetValidItemCostToken|
|categories:||Module Specific Functions|
author: Jody Fletcher, editor: Mistress, contributor: Kookoo