SpawnHenchman()
Creates the henchmen for each chapter of the original campaign of appropriate level for PC.
void SpawnHenchman();
Description
Determines the appropriate level of henchmen for the chapter the PC enters. Spawns each henchman at their specific spot in the (NW_HENCHMAN_BAR).
Does ensure proper level of the henchmen by starting them at level 3, 7 or 10 depending on either Chap. 1E, Chap. 2E or Chap. 4.
Remarks
Script: nw_i0_henchman.nss: Line: 592
Requirements
#include "NW_I0_HENCHMAN"
Version
1.29
See Also
categories: | Henchmen/Familiars/Summoned Functions |
events: | OnClientEnter Event |
author: Jody Fletcher