SpawnHenchman()

Creates the henchmen for each chapter of the original campaign of appropriate level for PC.

void SpawnHenchman();

Description

Determines the appropriate level of henchmen for the chapter the PC enters. Spawns each henchman at their specific spot in the (NW_HENCHMAN_BAR).

Does ensure proper level of the henchmen by starting them at level 3, 7 or 10 depending on either Chap. 1E, Chap. 2E or Chap. 4.



Remarks

Script: nw_i0_henchman.nss: Line: 592


Requirements

#include "NW_I0_HENCHMAN"

Version

1.29

See Also

categories: Henchmen/Familiars/Summoned Functions
events: OnClientEnter Event


 author: Jody Fletcher