TurnToFaceObject(object, object)
Turns the target object to face another object
void TurnToFaceObject( object oObjectToFace, object oTarget = OBJECT_SELF );
Parameters
oObjectToFace
The object to face
oTarget
The object to turn (Default: OBJECT_SELF)
Description
Turns the target object specified as oTarget to face the object specified as oObjectToFace. This is accomplished by wrapping calls to GetPosition and SetFacingPoint in an AssignCommand.
Calls
void AssignCommand(object oTarget)
void SetFacingPoint(float fPosition)
void GetPosition(object oTarget)
Requirements
#include "x0_i0_position"
Version
1.61
See Also
categories: | Movement Functions |
author: Michael Nork