x2_inc_beholder
Include file for several beholder functions.NOTE: This file includes x0_i0_spells.
Constants
Name | Value | Brief Description | BEHOLDER_RAY_CHARM | 4 | BEHOLDER_RAY_DEATH | 1 | BEHOLDER_RAY_FEAR | 7 | BEHOLDER_RAY_PETRI | 3 | BEHOLDER_RAY_SLOW | 5 | BEHOLDER_RAY_TK | 2 | BEHOLDER_RAY_WOUND | 6 |
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Structures
Name | Variables | Brief Description | beholder_target_struct | object oTarget1 int nRating1 object oTarget2 int nRating2 object oTarget3 int nRating3 int nCount |
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Functions
Name | Brief Description |
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BehDetermineHasEffect | Stacking protection. |
BehDoFireBeam | |
BehGetTargetThreatRating | |
CloseAntiMagicEye | Being a badass beholder, we close our antimagic eye only to attack with our eye rays and then reopen it. |
GetAntiMagicRayMakesSense | |
GetRayTargets | |
OpenAntiMagicEye |
author: Mistress