Sound
Sound | Description |
---|---|
Animals | Sounds which animals make. |
Bodyfalls | Noises made when a person, animal, or creature dies and falls to the ground. |
Civilization | Noises you would hear within a town or city. |
Combat | Sounds related to combat, like staff whooshes and sword clangs. |
Creatures | Sounds created by monsters. |
Doors | Door openings, closings, and other related sounds. |
Footsteps | Noises made by moving people, creatures, or animals over terrain. |
GUI | Sounds made by the graphical user interface (when you click on a button, etc.). |
Horror | Horror sounds. |
Interactive Objects | Sounds that placeables like containers and switches make. |
Item | Sounds related to items. |
Magical | Sounds related to magical effects (do not confuse with Spell sounds). |
Music | Track numbers for use with several functions found within the Music Effects function category. You can use the TRACK_* constants instead of the numeric value for tracks. Track information provided by Tyson McCann. |
Music, Short | Short musical sequences played throughout the game. |
Nature | Outdoor or environmental sounds. |
Other | Sounds which cannot be easily categorized into any other category. |
People | Sounds which people make (do not confuse this with Voice Set sounds). |
Spell | Sounds made by spells and the casting of spells. |
Voice Set | All voice related sounds. For more description of individual voice sets, see the "Voice Set (Overview)" category. |
Voice Set (Overview) | Voices for various characters in the game. |
Weather | Sounds related to the weather. |
author: NWN Lexicon Group, editor: Mistress