Sound
| Sound | Description |
|---|---|
| Animals | Sounds which animals make. |
| Bodyfalls | Noises made when a person, animal, or creature dies and falls to the ground. |
| Civilization | Noises you would hear within a town or city. |
| Combat | Sounds related to combat, like staff whooshes and sword clangs. |
| Creatures | Sounds created by monsters. |
| Doors | Door openings, closings, and other related sounds. |
| Footsteps | Noises made by moving people, creatures, or animals over terrain. |
| GUI | Sounds made by the graphical user interface (when you click on a button, etc.). |
| Horror | Horror sounds. |
| Interactive Objects | Sounds that placeables like containers and switches make. |
| Item | Sounds related to items. |
| Magical | Sounds related to magical effects (do not confuse with Spell sounds). |
| Music | Track numbers for use with several functions found within the Music Effects function category. You can use the TRACK_* constants instead of the numeric value for tracks. Track information provided by Tyson McCann. |
| Music, Short | Short musical sequences played throughout the game. |
| Nature | Outdoor or environmental sounds. |
| Other | Sounds which cannot be easily categorized into any other category. |
| People | Sounds which people make (do not confuse this with Voice Set sounds). |
| Spell | Sounds made by spells and the casting of spells. |
| Voice Set | All voice related sounds. For more description of individual voice sets, see the "Voice Set (Overview)" category. |
| Voice Set (Overview) | Voices for various characters in the game. |
| Weather | Sounds related to the weather. |
author: NWN Lexicon Group, editor: Mistress