public class TownyMessaging
extends java.lang.Object
| Constructor and Description |
|---|
TownyMessaging() |
| Modifier and Type | Method and Description |
|---|---|
static void |
sendDebugMsg(java.lang.String msg)
Sends a message to the log and console
prefixed by [Towny] Debug:
|
static void |
sendDevMsg(java.lang.String msg)
Sends a message (red) to the named Dev (if DevMode is enabled)
Uses default_towny_prefix
|
static void |
sendDevMsg(java.lang.String[] msg)
Sends a message (red) to the named Dev (if DevMode is enabled)
Uses default_towny_prefix
|
static void |
sendErrorMsg(java.lang.Object sender,
java.lang.String msg)
Sends an Error message (red) to the Player or console
and to the named Dev if DevMode is enabled.
|
static void |
sendErrorMsg(java.lang.Object sender,
java.lang.String[] msg)
Sends an Error message (red) to the Player or console
and to the named Dev if DevMode is enabled.
|
static void |
sendErrorMsg(java.lang.String msg)
Sends an error message to the log
|
static void |
sendGlobalMessage(java.util.List<java.lang.String> lines)
Send a message to ALL online players and the log.
|
static void |
sendGlobalMessage(java.lang.String line)
Send a message to All online players and the log.
|
static void |
sendGlobalMessage(java.lang.String[] lines)
Send a message to ALL online players and the log.
|
static void |
sendMessage(java.lang.Object sender,
java.util.List<java.lang.String> lines)
Send a message to a player
|
static void |
sendMessage(java.lang.Object sender,
java.lang.String line)
Send a message to a player
|
static void |
sendMessage(java.lang.Object sender,
java.lang.String[] lines)
Send a message to a player
|
static void |
sendMessageToMode(ResidentList residents,
java.lang.String msg,
java.lang.String modeRequired)
Send a message to all residents in the list with the required mode
|
static void |
sendMessageToMode(Town town,
java.lang.String msg,
java.lang.String modeRequired)
Send a message to all residents in the town with the required mode
|
static void |
sendMsg(java.lang.Object sender,
java.lang.String msg)
Sends a message (green) to the Player or console
and to the named Dev if DevMode is enabled.
|
static void |
sendMsg(org.bukkit.entity.Player player,
java.lang.String[] msg)
Sends a message (green) to the Player or console
and to the named Dev if DevMode is enabled.
|
static void |
sendMsg(java.lang.String msg)
Sends a message to console only
prefixed by [Towny]
|
static void |
sendNationMessage(Nation nation,
java.util.List<java.lang.String> lines)
Send a message to all online residents of a nation
|
static void |
sendNationMessage(Nation nation,
java.lang.String line)
Send a message to All online residents of a nation and log
|
static void |
sendNationMessage(Nation nation,
java.lang.String[] lines)
Send a message to All online residents of a nation and log
|
static void |
sendNationMessagePrefixed(Nation nation,
java.lang.String line)
Send a message to All online residents of a nation and log
|
static void |
sendResidentMessage(Resident resident,
java.lang.String line)
Send a message to a specific resident
|
static void |
sendResidentMessage(Resident resident,
java.lang.String[] lines)
Send a message to a specific resident
|
static void |
sendTownBoard(org.bukkit.entity.Player player,
Town town)
Send the town board to a player (in yellow)
|
static void |
sendTownMessage(Town town,
java.util.List<java.lang.String> lines)
Send a message to all online residents of a town
|
static void |
sendTownMessage(Town town,
java.lang.String line)
Send a message to All online residents of a town and log
|
static void |
sendTownMessage(Town town,
java.lang.String[] lines)
Send a message to All online residents of a town and log
|
static void |
sendTownMessagePrefixed(Town town,
java.lang.String line)
Send a message to All online residents of a town and log
|
public static void sendErrorMsg(java.lang.String msg)
msg - public static void sendErrorMsg(java.lang.Object sender,
java.lang.String msg)
sender - msg - public static void sendErrorMsg(java.lang.Object sender,
java.lang.String[] msg)
sender - msg - public static void sendMsg(java.lang.String msg)
msg - public static void sendMsg(java.lang.Object sender,
java.lang.String msg)
sender - msg - public static void sendMsg(org.bukkit.entity.Player player,
java.lang.String[] msg)
player - msg - public static void sendDevMsg(java.lang.String msg)
msg - public static void sendDevMsg(java.lang.String[] msg)
msg - public static void sendDebugMsg(java.lang.String msg)
msg - public static void sendMessage(java.lang.Object sender,
java.util.List<java.lang.String> lines)
sender - lines - public static void sendMessage(java.lang.Object sender,
java.lang.String line)
sender - line - public static void sendMessage(java.lang.Object sender,
java.lang.String[] lines)
sender - lines - public static void sendTownMessage(Town town, java.util.List<java.lang.String> lines)
town - lines - public static void sendNationMessage(Nation nation, java.util.List<java.lang.String> lines)
nation - lines - public static void sendGlobalMessage(java.util.List<java.lang.String> lines)
lines - public static void sendGlobalMessage(java.lang.String[] lines)
lines - public static void sendGlobalMessage(java.lang.String line)
line - public static void sendResidentMessage(Resident resident, java.lang.String[] lines) throws TownyException
resident - lines - TownyExceptionpublic static void sendResidentMessage(Resident resident, java.lang.String line) throws TownyException
resident - line - TownyExceptionpublic static void sendTownMessage(Town town, java.lang.String[] lines)
town - lines - public static void sendTownMessagePrefixed(Town town, java.lang.String line)
town - line - public static void sendTownMessage(Town town, java.lang.String line)
town - line - public static void sendNationMessage(Nation nation, java.lang.String[] lines)
nation - lines - public static void sendNationMessage(Nation nation, java.lang.String line)
nation - line - public static void sendNationMessagePrefixed(Nation nation, java.lang.String line)
nation - line - public static void sendTownBoard(org.bukkit.entity.Player player,
Town town)
player - town - public static void sendMessageToMode(ResidentList residents, java.lang.String msg, java.lang.String modeRequired)
residents - msg - modeRequired - public static void sendMessageToMode(Town town, java.lang.String msg, java.lang.String modeRequired)
town - msg - modeRequired -