public class TownyCommand extends BaseCommand implements org.bukkit.command.CommandExecutor
Constructor and Description |
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TownyCommand(Towny instance) |
Modifier and Type | Method and Description |
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void |
consoleUseOnly(org.bukkit.entity.Player player) |
java.util.List<java.lang.String> |
getMostLand(java.util.List<TownBlockOwner> list,
int maxListing) |
java.util.List<java.lang.String> |
getMostResidents(java.util.List<ResidentList> list,
int maxListing) |
java.util.List<java.lang.String> |
getTopBankBalance(java.util.List<TownyEconomyObject> list,
int maxListing) |
java.util.List<java.lang.String> |
getTownyPrices(Town town)
Send the list of costs for Economy to player Command: /towny prices
|
java.util.List<java.lang.String> |
getUniverseStats() |
void |
inGameUseOnly(org.bukkit.command.CommandSender sender) |
boolean |
onCommand(org.bukkit.command.CommandSender sender,
org.bukkit.command.Command cmd,
java.lang.String commandLabel,
java.lang.String[] args) |
boolean |
sendErrorMsg(org.bukkit.command.CommandSender sender,
java.lang.String msg) |
static void |
showMap(org.bukkit.entity.Player player)
Send a map of the nearby townblocks status to player Command: /towny map
|
onTabComplete
public TownyCommand(Towny instance)
public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command cmd, java.lang.String commandLabel, java.lang.String[] args)
onCommand
in interface org.bukkit.command.CommandExecutor
public java.util.List<java.lang.String> getUniverseStats()
public static void showMap(org.bukkit.entity.Player player)
player
- public java.util.List<java.lang.String> getTownyPrices(Town town)
town
- public java.util.List<java.lang.String> getTopBankBalance(java.util.List<TownyEconomyObject> list, int maxListing) throws EconomyException
EconomyException
public java.util.List<java.lang.String> getMostResidents(java.util.List<ResidentList> list, int maxListing)
public java.util.List<java.lang.String> getMostLand(java.util.List<TownBlockOwner> list, int maxListing)
public void consoleUseOnly(org.bukkit.entity.Player player)
public void inGameUseOnly(org.bukkit.command.CommandSender sender)
public boolean sendErrorMsg(org.bukkit.command.CommandSender sender, java.lang.String msg)