Alignment Function Category
Functions that deal with alignment.
Functions
| Name | Brief Description |
|---|---|
| AdjustAlignment | Adjusts the alignment of a creature. |
| AdjustAlignmentOnAll | Adjusts the alignment of the party. |
| AutoAlignE | Adjusts the alignment of the object towards evil, relative to the degree indicated. |
| AutoAlignG | Adjusts the alignment of the object towards good, relative to the degree indicated. |
| GetAlignmentGoodEvil | Determines the disposition of a creature. |
| GetAlignmentLawChaos | Determines the ethos of a given creature. |
| GetFactionAverageGoodEvilAlignment | Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Good/Evil alignment |
| GetFactionAverageLawChaosAlignment | Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Law/Chaos alignment |
| GetGoodEvilValue | Determines a creature's relative good/evil rating. |
| GetLawChaosValue | Used to find an object's law/chaos value. |
| GetReactionAdjustment | Gets the adjusted Reaction for the purposes of store pricing. |
| VersusAlignmentEffect | Set eEffect to be versus a specific alignment. |