Lexicon - GetLastLexiconUpdateBy() - Version 1.69

Lexicon \Lex"i*con\

A vocabulary, or book containing an alphabetical arrangement of the words in a language or of a considerable number of them, with the definition of each
NWN Lexicon - GetLastLexiconUpdateBy() - Version 1.69

string GetLastLexiconUpdateBy(float fVersionNumber) 
   if(1.69 == fVersionNumber) 
   {   return "Axe Murderer, Baragg, Fireboar, FunkySwerve, Graewerld, Hue-Tsi, Jimmy Buffet, 
               Ken Cotterill, Kolyana, Kookoo, Mistress, motu99, Phann, Proleric, ShaDoOoW, 
               Sunjammer, and Tyndrel";   }	
   else if(1.65 <= fVersionNumber && 1.68 >= fVersionNumber)
   {   return "bernosky, Kookoo, and Mistress";   }
   {   return "NWN Lexicon Group"; }

This update covers the new material Bioware released in 1.69 as well as significant updates to the #include files. There are also some nifty new tutorials. For a complete list of additions and changes check out the change log.

No, the GLLUB team does not plan any further updates. This is it.

NWN Lexicon - GetLastLexiconUpdateBy() - Version 1.68

string GetLastLexiconUpdateBy(float fVersionNumber) 
   if(1.65 <= fVersionNumber && 1.68 >= fVersionNumber)
   {   return "bernosky, Kookoo, and Mistress";   }
   {   return "NWN Lexicon Group"; }

This update picks up where Jasperre's November 2004 version left off. His version covered roughly through 1.64 and this new version covers roughly through 1.68. For a complete list of additions and changes check out the change log.

NWN Lexicon - November 2004 Release (Jasperre Release)

The NWN Lexicon has been a work in progress for over two years now. It is a reference, which although perhaps not the easiest way to contribute to, continues to be the best general purpose reference for NWScript. This is due in part because of the large number of people who contribute information to the Lexicon's maintainers, but this time around also owes a large part of its continued existence to Jasperre. He has been a solid maintainer of the Lexicon since spring 2004 and without his help this November release would not have materialized.

You'll also notice the beginnings of a Deutsch (German) translation for the Lexicon has been set up. This edition has not made it very far in the editing process, but I have set it up to see if there are enough Deutsch speakers out there willing to commit the time required in order to perform the translation. If there are, then we'll start working on creating a way for the Lexicon creation process to handle multiple languages.

NWN Lexicon

The NWN Lexicon Project is intended to be a community-based NWScript Language Reference and Resource Guide for BioWare's Neverwinter Nights role playing game.

The NWN Lexicon is always in development, with value added by errata and information provided by the NWN community. It is the intent of this project to make the most complete, concise, and easy to use reference available. Judging by community opinion it appears that we are succeeding in our goals - but in order to improve the quality of the Lexicon we rely on the gathered knowledge of the individual script writers and module creators.

Community Based

If you are interested in helping by contributing to the project, the best way to help is to submit fixes for any errors (documentation, programmatic, spelling, grammatical, etc) you find within the Lexicon to our team. You can submit fixes by e-mailing lexicon@nwnlexicon.com. We are also trying to build the code examples for all of the functions detailed in the Lexicon and welcome small working code snippets of scripts that use functions which currently do not have a code example. Financial donations, while nice, are neither requested nor accepted.

Release Schedule

Our planned release schedule is once every quarter, unless a particularly large error must be corrected. This allows us ample time to integrate information submitted via e-mail to the project, research problems, and still pay the bills.


Copyright © 2002-2004 NWN Lexicon Group. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation. A copy of the license is included in the section entitled "License".

Neverwinter Nights © 2004 Infogrames Entertainment, S.A. Some code examples © 2001-2004 BioWare Corp. BioWare, BioWare Aurora Engine, Shadows of Undrentide, and Hordes of the Underdark are trademarks of BioWare Corp. Neverwinter Nights, Forgotten Realms, Dungeons & Dragons, and D&D are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All other trademarks are the property of their respective owners.