Debug Function Category
Functions used to debug and test.
Functions
| Name | Brief Description |
|---|---|
| AnimDebug | Animation debugging function. |
| AssignAOEDebugString | Causes the creator of an area of effect spell to speak. |
| AssignPCDebugString | Causes the nearest PC speak a string. |
| dbCreateItemOnObject | This function creates the item for the NWN Treasure Distribution System. |
| dbSpeak | A debug function with a no-op implementation |
| DebugPrintTalentID | Sends a message to the server log file of the talent ID specified. |
| DebugSpeak | Speak a string used for debugging. |
| DebugSTR | Debug Method created by Bioware |
| DubugPrintTalentID | Doesn’t do anything |
| GetCenterPointOfArea | Approximates the central location of an area. |
| LocationToString | Turn a location into a string. |
| MyPrintString | Used for debugging in-game (turned on and off via commenting). |
| ObjectToString | Converts an object into a hexadecimal string. |
| PrintFloat | Records a floating point number to the log file. |
| PrintInteger | Records an integer to the log file. |
| PrintLocation | Prints a location to the logfile |
| PrintObject | Prints an object's ID number to the log file. |
| PrintString | Records a message to the log file. |
| PrintVector | Records a vector to the log file. |
| SendMessageToPC | Sends a message to the PC. |
| SpawnScriptDebugger | Fires the script debugger for debugging a running script. |
| SpeakLocation | Make the caller of the function speak a string representation of its current location. |
| WriteTimestampedLogEntry | Records a string in the log file along with a date-time stamp. |