OBJECT_TYPE_* Constant Group
Used to categorize types of objects.
Constants
Constant | Value | Description |
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OBJECT_TYPE_ALL | 32767 | Specifies all objects. Used for unrestricted searches. Strangely, OBJECT_TYPE_ALL and OBJECT_TYPE_INVALID equal the same value. |
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OBJECT_TYPE_AREA_OF_EFFECT | 16 | Specifies the object is an area of effect (AOE). |
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OBJECT_TYPE_CREATURE | 1 | Specifies the object is a creature (PC, animal, monster etc). |
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OBJECT_TYPE_DOOR | 8 | Specifies the object is a door. |
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OBJECT_TYPE_ENCOUNTER | 256 | Should specify an object which is an encounter, although no reference to this constant appears within NWScript other than its declaration. |
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OBJECT_TYPE_INVALID | 32767 | Specifies the object is invalid. Strangely, OBJECT_TYPE_INVALID and OBJECT_TYPE_ALL equal the same value. OBJECT_TYPE_INVALID has an integer value of 32,767. |
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OBJECT_TYPE_ITEM | 2 | Specifies the object is an item. |
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OBJECT_TYPE_PLACEABLE | 64 | Specifies the object is a placeable. |
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OBJECT_TYPE_STORE | 128 | Specifies the object is a store. |
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OBJECT_TYPE_TRIGGER | 4 | Specifies the object is a trigger. |
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OBJECT_TYPE_WAYPOINT | 32 | Specifies the object is a waypoint. |
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See Also