VFX_BEAM_* Constant Group

Beams fire in a straight line towards their targets. These constants are actually integers which can be found in nwscript.nss and refer to row numbers in the file visualeffects.2da - this file also contains visual effects for which there are no constants. If you want to use one of those, just use EffectVisualEffect(XXX) where XXX is the rownumber.



Constants

ConstantValueDescription
VFX_BEAM_BLACK485
Description: Another color beam attack.
Location: Body
Colors: Black, negative
VFX_BEAM_CHAIN484
Description: A non-moving normal metal chain, no sound.
Location: Body
Color: Chain
VFX_BEAM_COLD 211
Description: A beam of frost from the source to target.
Location: Body
Colors: Blue, white
VFX_BEAM_DISINTEGRATE447
Description:
Location:
Colors:
VFX_BEAM_EVIL214
Description: A beam of evil from the source to target.
Location: Body
Colors: Red, white
VFX_BEAM_FIRE 210
Description: A beam of fire from the source to target.
Location: Body
Colors: Fire, yellow
VFX_BEAM_FIRE_LASH 216
Description: Two lashing whips of fire from source to target.
Location: Body
Colors: Fire, yellow
VFX_BEAM_FIRE_W482
Description: A larger/more firey version of VFX_BEAM_FIRE.
Location: Body
Colors: Fire, yellow
VFX_BEAM_FIRE_W_SILENT483
Description: Another color beam attack.
Location: Body
Colors: Fire, yellow
VFX_BEAM_HOLY212
Description: A divine beam from source to target.
Location: Body
Color: Yellow
VFX_BEAM_LIGHTNING 73
Description: A beam of lightning from the source to target.
Location: Body
Colors: Blue, white
VFX_BEAM_MIND 213
Description: A beam of mental power from the source to target.
Location: Body
Colors: Purple, white
VFX_BEAM_ODD 215
Description: Another color beam attack.
Location: Body
Colors: Purple, white
VFX_BEAM_SILENT_COLD309
Description: A beam of frost from the source to target. Like VFX_BEAM_COLD, but without sound.
Location: Body
Colors: Blue, white

VFX_BEAM_SILENT_EVIL312
Description: A beam of evil from the source to target. Like VFX_BEAM_EVIL, but without sound.
Location: Body
Colors: Red, white
VFX_BEAM_SILENT_FIRE308
Description: A beam of fire from the source to target. Like VFX_BEAM_FIRE, but without sound.
Location: Body
Colors: Fire, yellow
VFX_BEAM_SILENT_HOLY310
Description: A divine beam from source to target. Like VFX_BEAM_HOLY, but without sound.
Location: Body
Color: Yellow
VFX_BEAM_SILENT_LIGHTNING307
Description: A beam of lightning from the source to target. Like VFX_BEAM_LIGHTNING, but without sound.
Location: Body
Colors: Blue, white
VFX_BEAM_SILENT_MIND311
Description: A beam of mental power from the source to target. Like VFX_BEAM_MIND, but without sound.
Location: Body
Colors: Purple, white
VFX_BEAM_SILENT_ODD313
Description: Another color beam attack. Like VFX_BEAM_ODD, but without sound.
Location: Body
Colors: Purple, white

See Also

functions: EffectBeam
constants: VFX_COM_* | VFX_DUR_* | VFX_EYES_* | VFX_FNF_* | VFX_IMP_*


author: NWN Lexicon Group, editor: Kookoo, Mistress