ActionUseTalentOnObject(talent, object)
Use tChosenTalent on oTarget.
void ActionUseTalentOnObject( talent tChosenTalent, object oTarget );
Parameters
tChosenTalent
oTarget
Description
Use tChosenTalent on oTarget.
Version
1.61
Example
//Have the caller taunt the nearest non-PC void main() { //Determine skill to use talent tTaunt=TalentSkill(SKILL_TAUNT); object oCreature=GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_NOT_PC); ActionUseTalentOnObject(tTaunt, oCreature); }
See Also
functions: | ActionUseFeat | ActionUseTalentAtLocation |
categories: | Action on Object Functions | Talents/Skills/Feats Functions |
author: Ryan Hunt, editor: Lilac Soul