ActionUseTalentOnObject(talent, object)

Use tChosenTalent on oTarget.

void ActionUseTalentOnObject(
    talent tChosenTalent,
    object oTarget
);

Parameters

tChosenTalent

oTarget


Description

Use tChosenTalent on oTarget.



Version

1.61

Example

//Have the caller taunt the nearest non-PC

void main()
{
//Determine skill to use
talent tTaunt=TalentSkill(SKILL_TAUNT);

object oCreature=GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_NOT_PC);

ActionUseTalentOnObject(tTaunt, oCreature);
}

See Also

functions: ActionUseFeat | ActionUseTalentAtLocation
categories: Action on Object Functions | Talents/Skills/Feats Functions


 author: Ryan Hunt, editor: Lilac Soul