AnimActionStopInteracting()
Stop interacting with a placeable object.
void AnimActionStopInteracting();
Description
Stop interacting with a placeable object.
Remarks
Used in conjunction with AnimActionStartInteracting.
If the creature has NW_ANIM_FLAG_IS_MOBILE set as animation condition, then AnimActionRandomMoveAway is used to move the creature a maximum distance of to DISTANCE_LARGE (10.0) from oPlaceable.
The creature will then call AnimActionTurnAround to face in a random direction.
Followed by a call to AnimActionPlayRandomAnimation which will cause them to play a random animation.
Requirements
#include "x0_i0_anims"
Version
???
See Also
functions: | AnimActionRandomMoveAway | AnimActionStartInteracting | GetAnimationCondition | SetAnimationCondition |
constants: | DISTANCE_* |
categories: | Animation Functions |
author: Baragg, editor: Mistress