AutoAlignE(int, object)

Adjusts the alignment of the object towards evil, relative to the degree indicated.

void AutoAlignE(
    int nDC,
    object oTarget
);

Parameters

nDC

Value to indicate the relative difficulty of the task. (DC_EASY, DC_MEDIUM, DC_HARD)

oTarget

The creature whose alignment will be changed.


Description

Adjusts the alignment of the object towards evil, relative to the degree indicated.



Remarks

This is a wrapper for AdjustAlignment().

DC_EASY is 3 point shift
DC_MEDIUM is a 7 point shift
DC_HARD is a 10 point shift


Requirements

#include "nw_i0_plot"

Version

1.22

See Also

categories: Alignment Functions
constants: DC_* Constants


 author: Tom Cassiotis, editor: Dave Robinson