AutoAlignE(int, object)
Adjusts the alignment of the object towards evil, relative to the degree indicated.
void AutoAlignE( int nDC, object oTarget );
Parameters
nDC
Value to indicate the relative difficulty of the task. (DC_EASY, DC_MEDIUM, DC_HARD)
oTarget
The creature whose alignment will be changed.
Description
Adjusts the alignment of the object towards evil, relative to the degree indicated.
Remarks
This is a wrapper for AdjustAlignment().
DC_EASY is 3 point shift
DC_MEDIUM is a 7 point shift
DC_HARD is a 10 point shift
Requirements
#include "nw_i0_plot"
Version
1.22
See Also
categories: | Alignment Functions |
constants: | DC_* Constants |
author: Tom Cassiotis, editor: Dave Robinson