Alignment Function Category
Functions that deal with alignment.
Functions
Name | Brief Description |
---|---|
AdjustAlignment | Adjusts the alignment of a creature. |
AdjustAlignmentOnAll | Adjusts the alignment of the party. |
AutoAlignE | Adjusts the alignment of the object towards evil, relative to the degree indicated. |
AutoAlignG | Adjusts the alignment of the object towards good, relative to the degree indicated. |
GetAlignmentGoodEvil | Determines the disposition of a creature. |
GetAlignmentLawChaos | Determines the ethos of a given creature. |
GetFactionAverageGoodEvilAlignment | Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Good/Evil alignment |
GetFactionAverageLawChaosAlignment | Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Law/Chaos alignment |
GetGoodEvilValue | Determines a creature's relative good/evil rating. |
GetLawChaosValue | Used to find an object's law/chaos value. |
GetReactionAdjustment | Gets the adjusted Reaction for the purposes of store pricing. |
VersusAlignmentEffect | Set eEffect to be versus a specific alignment. |