CanSeePlayer()
Determins if a creature can see a PC.
int CanSeePlayer();
Description
Returns TRUE if OBJECT_SELF can see a PC (any PC), otherwise FALSE.
Remarks
This function is simply a call to GetNearestCreature() and used for convenience and clearer code.
Requirements
#include "nw_i0_plot"
Version
1.22
See Also
categories: | Perception Functions |
author: Tom Cassiotis