CanSeePlayer()

Determins if a creature can see a PC.

int CanSeePlayer();

Description

Returns TRUE if OBJECT_SELF can see a PC (any PC), otherwise FALSE.



Remarks

This function is simply a call to GetNearestCreature() and used for convenience and clearer code.


Requirements

#include "nw_i0_plot"

Version

1.22

See Also

categories: Perception Functions


 author: Tom Cassiotis