ChangeFaction(object, object)
Change a creature's faction to that of another.
void ChangeFaction( object oObjectToChangeFaction, object oMemberOfFactionToJoin );
Parameters
oObjectToChangeFaction
The creature whose faction is to change.
oMemberOfFactionToJoin
The creature whose faction will be joined.
Description
Make oObjectToChangeFaction join the faction of oMemberOfFactionToJoin.
Remarks
Although placeables can be given factions, they cannot be used as oMemberOfFactionToJoin.
PCs cannot change factions.
Version
1.61
Example
// Used in an 'Actions Taken' conversation node when a PC // has persuaded an NPC to join an interesting convent... void main() { object oNun = GetNearestObjectByTag("sisterOfPerpetualIndulgence"); ChangeFaction(OBJECT_SELF, oNun); }
See Also
functions: | ChangeToStandardFaction |
categories: | Reputation/Faction Functions |
author: Iskander Merriman, editor: Lilac Soul, additional contributor(s): Lilac Soul