DoSpikeGrowthEffect(object)
For spike growth area of effect object applies damage and slow effect.
void DoSpikeGrowthEffect( object oTarget );
Parameters
oTarget
The object to apply the spike growth effect to.
Description
For spike growth area of effect object applies damage and slow effect.
Does 1d4 pierce damage (repeatable within the area of effect), plus 24 hours of 30% movement decrease (one-shot).
Requirements
#include "x0_i0_spells"
Version
???
See Also
functions:  | |
categories:  | Spells Functions |
author: Mistress