GZCanNotUseGazeAttackCheck(object)

Returns TRUE if oCreature is blinded and thus cannot use a gaze attack.

int GZCanNotUseGazeAttackCheck(
    object oCreature
);

Parameters

oCreature

The creature to test if they can use a gaze attack.


Description

Returns TRUE if oCreature is blinded and thus cannot use a gaze attack.



Remarks

On failure, oCreature has the following message text floated over their head: "* Gaze attack failed - blinded! *".


Requirements

#include "x0_i0_spells"


Version

???

See Also

categories:  Spells Functions


author: Mistress