GetChangeInX(float, float)

Convenience function to calculate the change in the X axis

float GetChangeInX(
    float fDistance,
    float fAngle
);

Parameters

fDistance

Distance to target location

fAngle

Direction to target Location


Description

This is a convenience function that returns the product of fDistance*Cos(fAngle) as a float. This number would then be used to calculate the amount needed to change the X-axis of the current location in order to reach the target location. This function would normally be used with float GetChangeInY(float fDistance, float fAngle)

Calls
Float Cos(float fAngle)



Requirements

#include "x0_i0_position"

Version

1.61

See Also

functions: cos | GetChangedPosition | GetChangeInY
categories: Math Functions | Miscellaneous Functions | Movement Functions | Targeting Functions


 author: Michael Nork, editor: Mistress, contributor: Kookoo