Used to determine which direction something is facing.
The object to return the facing value of.
Returns a float between 0.0 and 360.0 that determines which direction oTarget is facing.
Returns -1.0 on error.
From version 1.62+, this now rounds the value to the nearest degree.
|functions:||GetFacingFromLocation | MoveToNewLocation|
|categories:||Get Data from Creature Functions | Movement Functions|
author: Charles Feduke, editor: Jasperre, additional contributor(s): Morz, Keith Voss, Lilac Soul