GetFootstepType(object)

Returns the FOOTSTEP_TYPE_* of the creature specified.

int GetFootstepType(
    object oCreature = OBJECT_SELF
);

Parameters

oCreature

The creature that we are interested in.


Description

Returns the FOOTSTEP_TYPE_* of the creature specified.



Version

1.66

See Also

functions:  SetFootstepType
categories:  FOOTSTEP_TYPE_*
categories:  Sound Effects Functions


author: bernosky, editor: Mistress