GetFootstepType(object)
Returns the FOOTSTEP_TYPE_* of the creature specified.
int GetFootstepType( object oCreature = OBJECT_SELF );
Parameters
oCreature
The creature that we are interested in.
Description
Returns the FOOTSTEP_TYPE_* of the creature specified.
Version
1.66
See Also
functions:  | SetFootstepType |
categories:  | FOOTSTEP_TYPE_* |
categories:  | Sound Effects Functions |
author: bernosky, editor: Mistress