GetIsBusyWithAnimation(object)
Returns TRUE if the creature is busy talking or interacting with a placeable or GetCurrentAction does not return ACTION_INVALID.
int GetIsBusyWithAnimation( object oCreature );
Parameters
oCreature
Creature we are checking to find if they are busy.
Description
Returns TRUE if the creature is busy talking or interacting with a placeable or GetCurrentAction does not return ACTION_INVALID.
Remarks
Tests the animation condition flags for NW_ANIM_FLAG_IS_TALKING and NW_ANIM_FLAG_IS_INTERACTING.
Requirements
#include "x0_i0_anims"
Version
???
See Also
functions: | GetAnimationCondition | GetCurrentAction |
categories: | Get Data from Creature Functions |
author: Baragg, editor: Mistress