GetIsBusyWithAnimation(object)

Returns TRUE if the creature is busy talking or interacting with a placeable or GetCurrentAction does not return ACTION_INVALID.

int GetIsBusyWithAnimation(
    object oCreature
);

Parameters

oCreature

Creature we are checking to find if they are busy.


Description

Returns TRUE if the creature is busy talking or interacting with a placeable or GetCurrentAction does not return ACTION_INVALID.



Remarks

Tests the animation condition flags for NW_ANIM_FLAG_IS_TALKING and NW_ANIM_FLAG_IS_INTERACTING.


Requirements

#include "x0_i0_anims"


Version

???

See Also

functions:  GetAnimationCondition | GetCurrentAction
categories:  Get Data from Creature Functions


author: Baragg, editor: Mistress