GetIsPossessedFamiliar(object)
Retrieves the controller status of a familiar.
int GetIsPossessedFamiliar( object oCreature );
Parameters
oCreature
Familiar to determine if it is possessed.
Description
Returns TRUE if the specified familiar is currently possessed by its master; returns FALSE if it not currently possessed by its master or if the familiar specified is not a valid creature.
Remarks
Most likely used as a condition before calling UnpossessFamiliar.
Version
1.30
See Also
functions: | UnpossessFamiliar |
categories: | Get Data from Creature Functions | Henchmen/Familiars/Summoned Functions |
author: Charles Feduke, editor: Lilac Soul