GetIsPossessedFamiliar(object)

Retrieves the controller status of a familiar.

int GetIsPossessedFamiliar(
    object oCreature
);

Parameters

oCreature

Familiar to determine if it is possessed.


Description

Returns TRUE if the specified familiar is currently possessed by its master; returns FALSE if it not currently possessed by its master or if the familiar specified is not a valid creature.



Remarks

Most likely used as a condition before calling UnpossessFamiliar.


Version

1.30

See Also

functions: UnpossessFamiliar
categories: Get Data from Creature Functions | Henchmen/Familiars/Summoned Functions


 author: Charles Feduke, editor: Lilac Soul