GetLastDamager()

Get the object which last damaged a creature or placeable object.

object GetLastDamager();

Description

Returns the object that last damaged the caller.
Returns OBJECT_INVALID if the caller is not a valid object, or if the caller is undamaged.



Remarks

Unlike most other GetLast* functions, GetLastDamaged is NOT restricted to the OnDamaged event script; it can apparently be called from any script which is "owned" by the creature that was damaged.


Version

1.22

See Also

functions: GetLastHostileActor | GetLastKiller
categories: Combat Information Functions


 author: Jason Harris