Get the object that killed the caller.
Returns an object representing the object that killed the calling object.
Only works when called from an NPC or creature. Does not work during the OnPlayerDeath event of a module (returns OBJECT_INVALID in this case).
|functions:||GetLastAttacker | GetLastDamager | GetLastHostileActor | GetLastOpener|
|categories:||Combat Information Functions | Get Data from Creature Functions|
author: John Shuell, editor: Charles Feduke, additional contributor(s): Eric Collazo