GetNPCWarningStatus()
Determines a NPC's state of mind toward another object.
int GetNPCWarningStatus();
Description
Returns an integer set by SetNPCWarningStatus() to provide a NPC's state of mind toward a creature that had or had not attacked it.
Remarks
SetNPCWarningStatus() should be called before calling this function.
Requirements
#include "NW_I0_GENERIC"
Version
1.22
Example
// This function demonstrates how to set and retrieve an NPC's warning status randomly #include "NW_I0_GENERIC" void main() { SetNPCWarningStatus(Random(2)); if(GetNPCWarningStatus()==FALSE) { ActionSpeakString("Hello Friend"); } }
See Also
functions: | SetNPCWarningStatus |
categories: | Core AI Functions |
author: Sarev0k, editor: Tom Cassiotis