SetNPCWarningStatus(int)

Stores the condition of an NPC warning status.

void SetNPCWarningStatus(
    int bStatus = TRUE
);

Parameters

bStatus

The value of the warning status. (Default: TRUE)


Description

This function sets a local variable (NW_GENERIC_WARNING_STATUS) to bStatus on a creature.

The value is retrieved by the function GetNPCWarningStatus().



Remarks

This function is not used by BioWare and should not be of interest to anyone.


Requirements

#include "NW_I0_GENERIC"

Version

1.22

See Also

functions: GetNPCWarningStatus
categories: Core AI Functions


 author: Tom Cassiotis