GetNextItemProperty(object)
Determines the next itemproperty on an item
itemproperty GetNextItemProperty( object oItem );
Parameters
oItem
Item to get the itemproperty from
Description
Will keep retrieving the next and the next item property on an Item,
will return an invalid item property when the list is empty.
Remarks
Used together with GetFirstItemProperty and GetIsItemPropertyValid, this can be used to loop through an item's properties.
Thus, it does with itemproperties what GetNextEffect does with effects and GetNextItemInInventory does with items.
Version
1.61
Example
//Remove true seeing from the entering PC's headgear void main() { //Entering object object oPC=GetEnteringObject(); //Only PCs if (!GetIsPC(oPC)) return; //That PC's helmet object oItem=GetItemInSlot(INVENTORY_SLOT_HEAD, oPC); //Stop script if the PC had no helmet on if (!GetIsObjectValid(oItem)) return; //Get the first itemproperty on the helmet itemproperty ipLoop=GetFirstItemProperty(oItem); //Loop for as long as the ipLoop variable is valid while (GetIsItemPropertyValid(ipLoop)) { //If ipLoop is a true seeing property, remove it if (GetItemPropertyType(ipLoop)==ITEM_PROPERTY_TRUE_SEEING) RemoveItemProperty(oItem, ipLoop); //Next itemproperty on the list... ipLoop=GetNextItemProperty(oItem); } }
See Also
functions: | GetFirstItemProperty | GetItemPropertyType | RemoveItemProperty |
categories: | Get Data from Object Functions |
author: Lilac Soul