GetFirstItemProperty(object)
Determines the first itemproperty on an item
itemproperty GetFirstItemProperty( object oItem );
Parameters
oItem
Item to get the itemproperty from
Description
Gets the first item property on an item.
Remarks
Used together with GetNextItemProperty and GetIsItemPropertyValid, this can be used to loop through an item's properties. It can also be used on its own to check if the item has ANY itemproperties, as that is only instance (except when oItem isn't a valid item) that this function will return an invalid itemproperty.
Thus, it does with itemproperties what GetFirstEffect does with effects and GetFirstItemInInventory does with items.
Version
1.61
Example
//Remove true seeing from the entering PC's headgear void main() { //Entering object object oPC=GetEnteringObject(); //Only PCs if (!GetIsPC(oPC)) return; //That PC's helmet object oItem=GetItemInSlot(INVENTORY_SLOT_HEAD, oPC); //Stop script if the PC had no helmet on if (!GetIsObjectValid(oItem)) return; //Get the first itemproperty on the helmet itemproperty ipLoop=GetFirstItemProperty(oItem); //Loop for as long as the ipLoop variable is valid while (GetIsItemPropertyValid(ipLoop)) { //If ipLoop is a true seeing property, remove it if (GetItemPropertyType(ipLoop)==ITEM_PROPERTY_TRUE_SEEING) RemoveItemProperty(oItem, ipLoop); //Next itemproperty on the list... ipLoop=GetNextItemProperty(oItem); } }
See Also
functions: | GetIsItemPropertyValid | GetItemPropertyType | GetNextItemProperty | RemoveItemProperty |
categories: | Get Data from Object Functions |
author: Lilac Soul