GetOppositeDirection(float)
Returns a normalized direction that is -180 from fDirection
float GetOppositeDirection( float fDirection );
Parameters
fDirection
Current direction
Description
This is a convenience function that returns a float representing a normalized angle that is -180 degrees from fDirection.
Requirements
#include "x0_i0_position"
Version
1.61
See Also
categories: | Math Functions | Miscellaneous Functions | Movement Functions |
author: Michael Nork