GetOppositeLocation(object)
Returns a location that is directly behind the target
location GetOppositeLocation( object oTarget );
Parameters
oTarget
Target object
Description
This function returns a location that is directly behind the target and facing the same direction as the target (Think following)
Calls
float GetFacing(object oTarget)
float GetOppositeDirection(float fDir)
location GenerateNewLocation(object oTarget, float DISTANCE_MEDIUM, float fDir, float fAngleOpposite)
Requirements
#include "x0_i0_position"
Version
1.61
See Also
categories: | Area Functions | Combat Functions | Movement Functions |
constants: | DISTANCE_* Constants |
author: Michael Nork