GetRewardItemTag(object, int)
Returns the reward item tag.
string GetRewardItemTag( object oTarget = OBJECT_SELF, int nQuest = 1 );
Parameters
oTarget
The quest giver (Default: OBJECT_SELF)
nQuest
The quest number (Default: 1)
Description
Return the tag used for the given NPC's reward item for the specified quest.
Remarks
Takes the tag of oTarget, appends _RI and nQuest, and returns it. So, if oTarget's tag is "BOB", and nQuest is 1, this function returns BOB_RI1 - this string is used by other functions as a local variable name.
This is part of BioWare's quest handling system. Unless you delve thoroughly into that system, and use it all the time, you probably won't need this function.
Requirements
#include "x0_i0_plotgiver"
Version
1.61
See Also
categories: | Module Specific Functions |
author: Lilac Soul