GetRightDirection(float)
Returns a normalized float that is -90 from the facing passed in
float GetRightDirection( float fDirection );
Parameters
fDirection
Current Facing
Description
This is a convenience function that returns a float representing a normalized angle that is -90 degrees from fDirection. (IE, what you would use to make an object turn to the right.)
Requirements
#include "x0_i0_position"
Version
1.61
See Also
categories: | Math Functions | Miscellaneous Functions | Movement Functions |
author: Michael Nork