GetSlashingWeapon(object)
Returns TRUE if the item is a slashing weapon.
int GetSlashingWeapon( object oItem );
Parameters
oItem
Item to be determined.
Description
This function returns TRUE if the given object is slashing weapon, FALSE otherwise.
Remarks
This function is not compatible with custom content as its based on base item type.
The following weapons are considered to be slashing by this function:
- BASE_ITEM_BASTARDSWORD
- BASE_ITEM_BATTLEAXE
- BASE_ITEM_DOUBLEAXE
- BASE_ITEM_DWARVENWARAXE
- BASE_ITEM_GREATAXE
- BASE_ITEM_GREATSWORD
- BASE_ITEM_HALBERD
- BASE_ITEM_HANDAXE
- BASE_ITEM_KAMA
- BASE_ITEM_KATANA
- BASE_ITEM_KUKRI
- BASE_ITEM_LONGSWORD
- BASE_ITEM_SCIMITAR
- BASE_ITEM_SCYTHE
- BASE_ITEM_SICKLE
- BASE_ITEM_TWOBLADEDSWORD
- BASE_ITEM_THROWINGAXE
- BASE_ITEM_WHIP
Requirements
#include "x2_i0_spells"
Version
???
See Also
functions: | IPGetIsBludgeoningWeapon | GetMeleeWeapon | GetBaseItemType |
constants: | BASE_ITEM_* |
categories: | Get Data From Object Functions |
author: ShaDoOoW, editor: Mistress